Welcome to Fundamentals of Multimedia Technology!
This is an unconventional classroom with out of this world students, and an awesome teacher, of course ^_^. We will explore the world of endless possibilities, and hopefully get some learning going on while having loads of fun!
Before we begin, here are some "RULES" that both you and I agree must not be broken. Although fun is the game, but traditional values stay the same :)
1. I love Facebook, don't you? Therefore, NO FACEBOOKING in class. Deal?
2. It is so much easier not to reinvent the wheel, so copying is so tempting. NO PLAGIARISM. Deal?
3. If only we had more time to deal with everything that goes on in this ever-fulfilling life, like probably 25 hours in a day... oh well.. NO LATE ASSIGNMENTS. Deal?
Now that's over with, here's your guide for the semester....
COURSE OUTLINE
Semester I, 2012/2013
Instructor: Rosemaliza Mohd Kamalludeen
Office: 4.43 (4th floor)
Email: rosekamalludeen@gmail.com
Course Objectives:
1. To introduce current technology in multimedia utilization.
2. To discuss the various elements of multimedia building blocks.
3. To discuss and demonstrate the effective use of multimedia technology in education.
4. To apply elements of teamwork design and development of multimedia.
Learning outcomes:
At the end of the course, students should be able to:
1. exhibit an understanding of concepts and the process technologies within the multimedia,
2. describe the impact of multimedia to the various segments of society, particularly to the field of education,
3. produce instructional components in the form of images, sound, video snippets and animation for use in multimedia instruction, and
4. produce a simple multimedia group project with the integration of images, sound, video snippets, and animation.
Assessment:
1. e-Portfolio = 20%
2. Weekly blogs = 10%
3. Group project 1 = 15%
4. Group project 2 = 15%
5. Group project 3 = 20%
6. Final exam/project = 20%
Topical outline:
- Concepts and Technologies of Multimedia
- Technical basics in multimedia technologies
- Hardware to enhance the multimedia
- PC multimedia software
- Multimedia building blocks (text, animation, video techniques, digital audio)
- Presentation techniques
- Project planning
- Development process
- Multimedia beyond the traditional classroom
References:
Book chapters, notes, journal articles will be given
Don't be scared, be excited and most of all, have fun!
Dr. Rose
